Scab XMAS for « La Game Jam 2025 : Un été neigeux ! »

Scab XMAS is game made for La Game Jam 2025 : Un été neigeux ! found on Itch. I was drawn to the jam because it was French, so it gave me an opportunity to make a bilingual game and explore localization in Godot.

🎮 Play it here: https://dac514.itch.io/scab-xmas

Game description: Dive into the chaos of Scab Xmas – a mashup of Cookie Clicker’s progression, Vampire Survivors’ frantic energy, and… downhill skiing. Take control of a grotesque, hyper-capitalist Santa on a smoke-spewing hoverboard, racing to deliver 8.2 billion presents. Dodge striking elves, snatch power-ups, and watch the world unravel in a satirical spectacle of greed and environmental destruction. Will you “save Christmas” or just ruin the planet faster?

Give it a try?

The game jam vote wraps in a couple weeks.

I’ll follow up with a post-mortem in the comments.

3 responses to “Scab XMAS for « La Game Jam 2025 : Un été neigeux ! »”

  1. The advent calendar is up.

    A new game from the jam every day.

    Voting on December 24th.

    Check it out:

    https://assofantasia.itch.io/gamejam-lavent-2025-un-ete-neigeux

    Like

  2. Unlike past game jams I’ve joined, which handled voting directly on Itch, this one uses its own dedicated voting form. The deadline is January 15th.

    📍 POUR VOTER, C’EST ICI
    👉 https://vote.thevoids.cc/

    Like

  3. 🥇 A Freezing Wave
    🥈 Day Swap
    🥉 Soul Ocean

    We didn’t win. Oh well. GG.

    My takeaways:

    The road to the end of this Game Jam was long. From what I can tell, the event is tied to a video‑game school in a specific region of France, and it feels partly like a promotional effort for that community. The jam is technically open to the world, but the core participants seem like a tight, local group with their own goals and culture.

    Most submissions were Windows ZIP files. I tried a few, but not all. I’m wary of downloading random EXEs. It’s not the 90s anymore, and I would’ve loved to see more web‑based entries.

    All that said, it was genuinely fun to have a reason to make something, and fun to take part. No regrets.

    Like

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