Game Development

  • Theme: Expansion Wildcards: Autumnal, Single Location, Limited PaletteI submitted Leaf Burner: Game description: Collect as many leaves as you can and toss them into the burning barrels on both sides. Avoid enemy attacks and keep the fire fed. The leaves never stop falling, and the burning never ends. Speed boosts drop every 30 seconds to…

  • I’m excited to share my first game. After years of focusing on PHP web development, I decided to challenge myself with something completely new: game development. Over the past couple weeks — one week of GDQuest tutorials and one week of building — I brought an idea to life and published this first playable project.…

  • This guide outlines the steps to create a personalized AI assistant within Google Gemini, designed to act as your GDScript rubber duck debugging companion. Step-by-Step Instructions: Conclusion: By following these steps, you’ve equipped your Gemini AI with Godot knowledge and a focused persona, transforming it into your dedicated “Rubber Duck” debugging partner. Enjoy the benefits…

  • On New Year’s Eve, I find myself reflecting on the past year. Still no business plan. Still no game. Still, I’ve found solace in my other hobby: skateboarding. This 4-minute video premiered just a few hours ago. I’m in it. It captures the essence of why I love skateboarding so much. As I look ahead…

  • My idea for making games is loosely based on some concepts from The Manual by the KLF. Unfortunately, I’m not on welfare yet, and full-time employment is getting in the way. Instead of making games, I read in some forums that some Godot developers are using Fedora Linux. So, I decided to install Fedora 41…

  • July in Japan is a time of vibrant culture and sweltering heat, and this year, it was my vacation. From the overcrowded trains of Tokyo to the Elden Ring hellscape of mount Hakone, Kamakura’s surf vibes, Naoshima’s art installations, Okayama’s peach boy statue, Kurashiki’s scenic canals, Shioya’s tofu man, Osaka’s triangle park, and Hakodate’s famous…

  • The release of Godot 4.3 marks a significant milestone in the world of open-source game development. Comparable to industry giants like Unity or Unreal, Godot offers a unique proposition for developers seeking a community-driven and flexible game engine. In a compelling talk titled “Godot as an Open Ecosystem,” Juan Linietsky draws parallels between the ascent…